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With
each new generation of hardware, the possibilities for
audio digital signal processing grow ever more exciting. Both
inside the PC (e.g., SoundBlaster Live!) and outside the PC
(e.g., Nomad Jukebox), the opportunities to add value to audio
recording and playback are expanding dramatically.
The Creative Advanced Technology Center's Audio Research
Department is the portion of Creative with the mandate to
actively pursue these opportunities. New audio DSP algorithms
are prototyped in software and then subsequently mapped directly
on to next-generation Creative ATC VLSI designs. Currently,
audio DSP research is focused in three broad areas.
Spatial Sound 
One major area of innovation involves those spatial aspects of
sound which lie at the heart of Creative's EAX Environmental
Audio initiative. Sound sources in the real world are
perceived both in terms of their position and their surrounding
environment. Simulating these real-world effects at playback
time is a very active area of current R&D.
Enhanced Music Playback 
Another major area of innovation focuses on next-generation
music playback. The music playback platform of the future
will not merely stream bits through a digital-to-analog
converter. It will actively seek to understand the content
that it is rendering, to compensate for deficiencies in that
content, and to enable unprecedented listener interaction.
Developing these new capabilities is one of the principal
activities of the Audio Research Department.
Enhanced Voice Interaction 
Voice is emerging both as an important new form of Internet
audio content and as a potentially vital means of user
control over programs and devices. Current research at
ATC is focused on overcoming the unique challenges of
voice input (e.g., acoustic echo cancellation) and on
exploiting the distinctive properties of vocal signals (e.g.,
voice modification).
In addition to these three major research initiatives, the Audio
Research Department also undertakes specialized investigations
as dictated by opportunity and demand.
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